Official Coup Rules
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Objective
The goal is to be the last remaining player with influence in the court by eliminating all other players.
Components
Character Cards: 15 cards consisting of 3 copies each of 5 different characters.
Duke: Can tax and block foreign aid.
Assassin: Can pay to eliminate another player.
Captain: Can steal from others and block stealing.
Ambassador: Can exchange cards and block stealing.
Contessa: Can block an assassination attempt.
Summary Cards: Used to remind players of character actions and counteractions.
Coins: Tokens used for various actions.
Setup
Prepare the Deck: Shuffle the character cards and deal two face-down cards to each player.
Prepare the Coins: Place the coins in the center as the central treasury.
Determine the First Player: Choose randomly or by any agreed-upon method.
Gameplay
Taking Turns: Players take turns in a clockwise order. On their turn, a player can perform one of the following actions:
Income: Take 1 coin from the treasury.
Foreign Aid: Take 2 coins from the treasury. (Can be blocked by the Duke.)
Coup: Pay 7 coins to the treasury and target a player to lose 1 influence (reveal and discard one card).
Perform a Character Action: Claim to use the action of one of the character cards (e.g., Duke’s tax, Assassin’s assassination, etc.). The action can be challenged by other players.
Challenging Actions:
If a player claims to have a character card and performs an action, other players can challenge the claim.
If the claiming player is telling the truth, the challenger loses 1 influence (reveals and discards one card).
If the claiming player is bluffing, they lose 1 influence (reveals and discards one card), and the challenger draws a new card from the deck.
Counteracting Actions:
Contessa: Can block an assassination attempt.
Duke: Can block foreign aid.
Ambassador: Can block stealing attempts.
Losing Influence
When a player loses influence, they reveal and discard one of their character cards.
A player who has lost both character cards is out of the game.
Winning the Game
The last remaining player with influence is the winner of the game.
Variations
Team Play: Play in teams where teammates work together to be the last team standing.
Advanced Rules: Introduce additional character actions or changes to the standard rules for a more complex game.
Coup is a fast-paced and engaging game that combines bluffing, strategy, and a bit of luck.