Last Updated on August 5, 2025 by The Official Game Rules Team
Venn Diagrams is a party game from the creators of Ransom Notes and Charty Party. It’s all about finding hilarious, strange, or oddly true connections between two totally unrelated topics. You’ll compete to come up with the most clever overlaps using your own twisted logic and sense of humor.

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How to Play Venns With Benefits
What’s Included
- Venn diagram boards (one per player)
- Yellow Topic Cards
- Pink Topic Cards
- White Connection Cards
- Dry-erase markers
- Official rules
1. Warm-Up (Don’t Skip This Step)
Place one Venn diagram board in the center of the table. Draw one yellow and one pink Topic Card and place them on the board.
Each player takes a marker and a few white Connection Cards. Everyone writes at least one card that connects the two visible topics. It doesn’t need to be funny—just something that could reasonably fit both.
Place all completed Connection Cards facedown in the center of the board.
Once a few cards are submitted, read them aloud. This warm-up round helps everyone get into the right mindset before the real competition begins.
Note: If a pink card begins with “This person…”, it refers to the player whose board it’s on.

2. Setup
- Each player gets a Venn diagram board.
- Shuffle all yellow, pink, and white cards and place each deck facedown in the middle.
- Each player draws one yellow and one pink Topic Card and places them on their board.
- Everyone takes a few white Connection Cards and a marker.
Arrange your board so the other players can read your cards. You’ll be writing Connection Cards for other people’s boards—not your own.
3. How to Play
Players take turns writing white Connection Cards that apply to both Topic Cards on someone else’s board.
- After writing a Connection Card, place it facedown on the appropriate board.
- Draw a new white Connection Card immediately—you should always have at least three to choose from.
- Continue writing and submitting cards for any board except your own.
There’s no limit to how many cards you can write in a round. The more you submit, the better your chances of scoring points.
Note: The sentence on each white Connection Card is just a prompt. You’re encouraged to cross out words, reword them, or completely rewrite the sentence if it helps you make a better connection.
4. Judging and Scoring
Once each player’s board has at least four Connection Cards, the round ends.
The player whose board was the last to receive four cards goes first.
- Read your two Topic Cards aloud.
- Read all the Connection Cards submitted to your board.
- Pick your favorite—funniest, smartest, most creative, or most accurate.
- Star the winning card and hand it back to the person who wrote it. That player keeps it as a point.
Move clockwise until every player has judged their own board.
How to Win
The first player to collect 10 starred Connection Cards wins.
Alternatively, end the game whenever the group decides to stop—after a certain time, number of rounds, or when the drinks run dry.
Example Cards
Yellow: SANTA
Pink: UNCOMFORTABLY WARM
Connection: My mom says I’m too old for it
Connection: Reminds me of Grandpa
Yellow: FLIP-FLOPS
Pink: MY GRANDPA
Connection: Really just a piece of leather
Connection: Weirdly popular in Florida

