Official Where Should We Begin? Rules

Last Updated on March 10, 2025 by The Official Game Rules Team

Where Should We Begin? is an intimate and immersive card game created by renowned therapist Esther Perel. The game invites players to explore deep, meaningful conversations about relationships, emotions, and life experiences. With a variety of thought-provoking prompts, it encourages connection, self-reflection, and vulnerability in a safe, engaging environment. Ideal for couples, friends, or anyone seeking to explore the complexities of human connection, Where Should We Begin? offers a unique way to dive into personal stories and conversations.

Where Should We Begin? card game box

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How to Play Where Should We Begin?


Objective

  • There are no points to score or winners to declare. The true “win” comes from the deeper connections and understanding fostered through open communication and shared stories.

Setup

  • Shuffle both decks (if using Prompt Cards) and deal a set number of Story Cards (usually 7) face down to each player. Place the remaining Story Cards face down as a draw pile.

Gameplay

1. Taking Turns:

  • The first player (or chosen starting player) draws a Prompt Card (optional) and reveals it to everyone if used. It provides a general theme for the stories.
  • Each player then chooses one of their Story Cards (without revealing it to others).

2. Telling the Story:

  • Players use their chosen Story Card as the first line of their story.
  • They weave a narrative using their imagination and storytelling skills, connecting the chosen Story Card with the Prompt Card (if used) or simply using the Story Card prompt to tell a personal story.

3. Sharing and Discussion:

  • After telling the story, the player can reveal the Story Card they used, sparking a discussion about the story’s connection to the prompt or personal reflections.
  • The other players can ask clarifying questions or share their interpretations.

4. Continue the Round:

  • Play continues with the next player drawing a new Prompt Card (optional) and using one of their Story Cards to tell their story.
  • Players can draw additional Story Cards from the draw pile if they run out or need inspiration.

Winning the Game

  • There are no traditional “winners” or “losers” in this game. The goal is to connect with the other players through unique and in-depth storytelling!

Notes/Variations

  • Dice with Prompts (some editions): Some versions include a die that players roll for additional prompts or story elements to incorporate.
  • Time Limits: If desired, players can set a time limit for each story.

Overall, “Where Should We Begin” a Game of Stories by Esther Perel is a flexible and engaging tool to encourage open communication, storytelling, and deeper connections.

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