Official Bridge Rules

Last Updated on November 3, 2025 by The Official Game Rules Team

Bridge is one of the most popular and strategic card games in the world. Played in clubs, tournaments, and newspapers around the globe, it challenges both skill and teamwork. The game is usually played by four players in two partnerships, sitting opposite each other. Whether you’re a beginner seeking to learn the basics or an experienced player looking to refine your technique, this guide offers valuable insights into the world of Bridge. Prepare to partner up, strategize, and master the art of this timeless card game!

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How to Play Bridge (Complete Guide)


Objective of Bridge

The goal in Bridge is for your partnership to score points by fulfilling your contract (the bid you made) or by defeating your opponents’ contract. The partnership with the most points at the end of play wins.


Card Rank and Suit Order

  • Suits (high to low): Spades ♠, Hearts ♥, Diamonds ♦, Clubs ♣
  • Card ranks (high to low): A, K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, 2

Each player is dealt 13 cards, one at a time, starting with the player to the dealer’s left.


The Deal

  1. Shuffle and deal 13 cards to each player.
  2. Players sort their hands by suit and rank.
  3. Play proceeds clockwise, beginning with the dealer.

Bidding (The Auction)

After the deal, players take turns making calls: pass, bid, double, or redouble.

1. Passing

If you don’t want to bid, say “Pass.”
If all four players pass in the first round, the deal is passed out, and a new hand is dealt.

2. Bidding a Suit or No-Trump

A bid states the number of tricks (beyond six) your side will try to win and whether there will be a trump suit.

Example:

  • “One Spade” means you aim to win 7 tricks (6 + 1) with spades as trumps.
  • “One No-Trump” means you aim to win 7 tricks without any trump suit.

Each bid must be higher than the previous one—either by number of tricks or by rank of suit (♣ < ♦ < ♥ < ♠ < No-Trump).

3. Doubling and Redoubling

  • Double: Challenge the opponents’ last bid.
  • Redouble: If your side’s bid was doubled, you can raise the stakes further by redoubling.

A higher-level bid can still overcall a doubled or redoubled contract.

4. The Final Contract

When three consecutive players pass, the last bid becomes the final contract.
The player who first mentioned the final trump suit (or No-Trump) becomes the Declarer, their partner becomes the Dummy, and the other two are Defenders.


Playing the Hand

1. The Opening Lead

The defender on the Declarer’s left plays the first card (the opening lead).

2. The Dummy Hand

After the opening lead, the Dummy places their 13 cards face up on the table, organized by suit. The Declarer plays both their own hand and the Dummy’s hand.

3. Following Suit and Winning Tricks
  • Players must follow suit if possible.
  • If unable to follow suit, a player may play any card.
  • The highest card of the suit led wins the trick unless a trump is played, in which case the highest trump wins.
  • The winner of a trick leads the next card.

Scoring in Bridge

Trick Scores

If the Declarer makes their contract (wins the required number of tricks), their side scores below the line:

  • Minor suits (Clubs or Diamonds): 20 points per trick
  • Major suits (Hearts or Spades): 30 points per trick
  • No-Trump: 40 for the first trick, 30 for each additional trick
Overtricks

Any tricks beyond the contract are scored above the line as bonus points.

Games and Rubbers
  • 100 points below the line equals one game.
  • Winning two games wins a rubber, earning a large bonus.
  • A side that has won one game becomes vulnerable, increasing both risk and reward.
Bonuses
  • Slam bonus:
    • Small slam (winning 12 tricks): 500 points (non-vulnerable) / 750 (vulnerable)
    • Grand slam (winning all 13 tricks): 1000 (non-vulnerable) / 1500 (vulnerable)
  • Honors: Holding four or five of the top trump cards earns 100–150 points.
  • Doubled or redoubled contracts: Earn extra bonus points when fulfilled.
Penalties

If the Declarer fails to make their contract, the opposing side scores penalty points depending on whether the contract was doubled, redoubled, or vulnerable.


Additional Rules

If a player violates a rule (such as failing to follow suit), the opposing side may call for a correction before the next trick begins.


Ending the Game

A Bridge game ends when one side wins two games (a rubber) or when players agree to stop. If a rubber is unfinished:

  • A side with one game gets 300 bonus points.
  • A side with only a part score gets 100 bonus points.

Winning Bridge

After all rubbers are completed, add up the scores (including bonuses and penalties). The partnership with the highest total wins the match.


Bridge Strategy Tips

  • Communicate with your partner through smart, consistent bidding.
  • Count cards and plan several tricks ahead.
  • Avoid overbidding—contracts should be ambitious but achievable.
  • Use No-Trump bids to leverage balanced hands.

Bridge – Frequently Asked Questions

How many players do you need to play Bridge?

Bridge is played with four players, divided into two partnerships that sit opposite each other.

What type of deck is used in Bridge?

A standard 52-card deck is used, with no Jokers.

How are cards dealt in Bridge?

Each player receives 13 cards, dealt one at a time clockwise.

What is the goal of the game?

The main objective is to win as many tricks as possible for your partnership, depending on the contract that was agreed upon during the bidding phase.

What is a “contract”?

The contract is the final bid that determines how many tricks the declaring side must win and which suit (if any) is trump.

Who becomes the declarer?

The declarer is the player from the partnership that first bid the final contract’s suit.

What is the dummy hand?

After the opening lead, the declarer’s partner (the dummy) lays their cards face up on the table, and the declarer plays both hands.

What happens if both sides make bids?

Each partnership tries to outbid the other. The highest bid at the end of the auction becomes the contract.

Can I play Bridge with fewer than 4 players?

Bridge is designed for four players, but two- or three-player practice versions exist for learning purposes.

How long does a typical game of Bridge last?

A single deal usually takes 5–10 minutes. Full sessions (rubber or duplicate Bridge) can last from 30 minutes to several hours, depending on the format.

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