Last Updated on February 26, 2026 by The Official Game Rules Team
Scythe is a strategic board game set in an alternate 1920s Eastern Europe, where players control different factions vying for dominance through resource management, territory control, and objective completion. Here’s a breakdown of the core rules to get you started on your Scythe adventure:
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How to Play Scythe
Objective:
Earn the most points through territory control, objective completion, and combat victories.
Players: 1-5 (expansions can increase player count)
Components:
- Game board (Eastern Europe map)
- Player mats (unique starting resources & abilities)
- Faction boards (worker & mech abilities)
- Worker & Mech miniatures
- Resource tokens (wood, metal, food, oil)
- Combat & Objective cards
- Action & Encounter cards (optional)
- Popularity tokens & Various markers
Setup:
- Place the game board, choose your faction with its corresponding board, mat, worker miniatures, and starting resources.
- Place your worker on your starting territory, deploy your mech (depending on your faction rules).
- Deal objective cards (keep one secret, discard others).
- Place action tokens face up near the board.
Gameplay (Ongoing Action Selection):
- Players take turns clockwise.
- On your turn, choose ONE of these actions:
- Move & Take an Action: Move your worker to an adjacent territory and take an action available there (gather resources, build structures, deploy mech, etc.). Actions depend on the territory and any structures built there.
- Upgrade: Use resources to upgrade your worker or mech for new abilities.
- Play a Combat Card: Activate your mech and potentially fight another player’s mech on an adjacent territory using combat cards and dice rolls.
- Complete an Objective: If you meet the requirements of your chosen objective card, discard it to score points.
- Pass: Choose to pass and forfeit any remaining actions for your turn.
Movement:
- Workers move freely between adjacent territories.
- Mechs have specific movement restrictions based on their faction abilities.
Combat:
- Resolved with combat cards and dice rolls.
- Cards have attack/defense values and special abilities influencing the outcome.
- The winner gains control of the territory and potentially earns a star token (used for scoring and end-game conditions).
Resources:
- Collected from territories and used for actions like building structures, upgrades, or playing combat cards.
- You can only spend resources from territories you control (worker or structure present).
Popularity:
- Tracks player interaction (aggressive actions lower it, helpful actions raise it).
- Popularity offers various effects like scoring and access to specific actions.
End of the Game:
- The game ends when either:
- All six star tokens are placed on the board (through combat victories).
- The last objective card is completed by a player.
Scoring:
- Players score points based on:
- Objective cards completed
- Territories controlled
- Resources remaining
- Popularity level
- Star tokens earned (placement matters)
- Coins acquired throughout the game
Additional Notes:
- Faction abilities and player mats offer unique strategies and starting resources.
- Alternative actions might be available through faction abilities or objective cards.
- Optional modules like encounter cards and windmills (special structures) can add complexity.
Scythe is a deep strategic game. By mastering these core rules and exploring your faction’s unique strengths, you’ll be well on your way to conquering the competition!








